Raise weird little champions
Feed them, pat them, train their quirks, and watch each avian fighter grow from hatchling into a battle-ready companion.






Creature RPG + Farm Sim
BOC Arena should feel easy to enter and fun to explore: raise companions, grow the food that shapes them, and learn why each lineage fights like its own strange little legend.
Feed them, pat them, train their quirks, and watch each avian fighter grow from hatchling into a battle-ready companion.
Improve farmland, pick terrain, grow stronger crops, and turn your fields into the food and training engine behind every champion.
Every lineage leans into Rock, Paper, or Scissors differently. A favorite move can become a strength, a trap, or both.
Guided Learning
The guides now need to teach like a game: first the fantasy, then the controls, then the systems, then the exact reference tables.
Start with the daily loop: hatch, feed, farm, train, and enter the arena.
Learn fighters, hunger, affection, crops, soil, and simple battle flow.
Study breeding, boosters, markets, terrain strategy, and counter-picks.
Use crop images, booster art, lineage notes, and glossary pages when you need exact details.
Player Guides
Jump into the guide hub for visual crop glossaries, booster references, lineage battle styles, and the story of fighters returning to the Void.
核心玩法
每个系统都相互反馈。培育更好的斗士,更聪明地训练,更努力地竞争。
在阿尔特拉的站点配对兼容的斗士,掷骰决定蛋的数量,观察遗传特征代代相传。每次孵化都是独一无二的。
斗士经历五个生命周期阶段,从雏鸟成长为成熟的雄鸟。喂食、抚摸、训诫——情感和饥饿塑造每个结果。
通过二元属性网格训练力量/智力、敏捷/体力和灵巧/幸运。提升一项属性会自然压制其配对项——平衡才是真正的挑战。
为每日竞技场活动注册斗士,观看战术性的石头剪刀布式对决一招一招展开,并可回看完整战斗记录。
在元素农田中种植、收割和喂食 48 种规范作物。地形兼容性和土壤质量为斗士营养增添战略深度。
挂出作物、种子、增强剂和蛋进行玩家间交易。匿名浏览、自行定价,共同打造充满活力的玩家经济。
Battle Matchups
Rock beats Scissors, Paper beats Rock, and Scissors beats Paper. Every fighter also has a fixed 10% chance to Jump, and the remaining 90% is split between Rock, Paper, and Scissors. Bocky splits it evenly, while every other lineage bets 40% on a favorite move — and that lean decides which opponents are easy and which are trouble.
Balanced
Rock 30 · Paper 30 · Scissors 30 · Jump 10
Even spread with no favorite move, so opponents can never line up a clean counter. A friendly first fighter.
Scissors + Rock
Rock 30 · Paper 20 · Scissors 40 · Jump 10
Fast cutter; scary against Paper-heavy foes, softer against Rock pressure.
Rock + Scissors
Rock 40 · Paper 20 · Scissors 30 · Jump 10
Heavy hitter; punishes Scissors lines but must respect Paper.
Rock + Paper
Rock 40 · Paper 30 · Scissors 20 · Jump 10
Sturdy Rock and Paper mix; blunts Scissors but dislikes Paper specialists.
Paper + Scissors
Rock 20 · Paper 40 · Scissors 30 · Jump 10
Flowing control style; answers Rock but can be cut down by Scissors.
Paper + Rock
Rock 30 · Paper 40 · Scissors 20 · Jump 10
Patient and durable; good against Rock, vulnerable to sharp cutters.
Scissors + Paper
Rock 20 · Paper 30 · Scissors 40 · Jump 10
Precise striker; slices through Paper plans, but Rock can shut it down.
七大基础血脉
每种血脉都有其独特的元素特性、战斗动作权重和气质。随机作物喜好会带来照料取舍,而训练与繁育选择决定每个斗士最终擅长什么。
均衡的基础。等比动作权重,适应任何地形。
躁动的风暴节奏。偏好剪刀动作和快速压迫。
炽热的压迫型斗士。岩石主导,在竞技场中气势爆发。
沉稳的山岳风格。岩石与布均衡,擅长顽强控场。
平静流动的风格。布主导动作会转移竞技场压力。
耐力专家。布主导,能坚持长时间的交锋。
精准攻击手。剪刀主导,安静、锐利且果断。
常见问题
是的,BOC Arena 完全免费。无需下载、安装或付款。打开浏览器即可游玩。
只需 5–10 分钟。查看斗士状态、领取登录奖励、打理农田并报名参加下一场竞技场活动。游戏在你离线时也在运行。
是的。老龄、饥饿、情感值耗尽和增强剂事故都可能终结斗士的生命。增强剂有高达 20% 的致命事故风险。
是的,登录时使用免费的谷歌账号。你的斗士、农田和经济状态跨会话持久保存。
你为每日预定活动注册斗士,战斗根据属性、特性和动作权重概率自动解决。每场活动后可查看完整战斗记录。